# Comment

## Quick Comments

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<img src="./media/ButtonEdit.png" width="44" height="44">

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1. Select an object.
2. Go to the **Files** tab and select **Comment** from the **Add** drop-down menu.
3. Enter your text in the box to add a comment to the model.

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<img src="./media/FilesAddComment.png" width="250">

> You can **drag attributes** from the menu on the right into the main window. These attributes are treated as comments and linked to their object.

### Changing and Deleting Comments

To change a comment, click it so that it is highlighted in red, then enter the new text. Alternatively, you can drag a new attribute into the main window.

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<img src="./media/ButtonCancel.png" width="44" height="44">

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To delete a comment, select it and click the **Remove** icon in the top toolbar.

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<img src="./media/ButtonSelect.png" width="44" height="44">

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To reselect the object linked to the comment, click the **Select** icon. This allows you to move the comment line to a different object. A red marker appears to help you position it accurately.

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<img src="./media/ButtonLocked.png" width="44" height="44">

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To edit your comment, simply double-click the **Comment** or click the **(Un)Lock** icon.

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<img src="./media/image89.png" width="44" height="44">

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Click this icon to **hide comment line**. This feature is especially useful in the 2D environment.

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<img src="./media/ButtonShow.png" width="44" height="44">

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To **hide** a comment, toggle this icon.

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In the **Files** tab, the comment name matches its content. You can modify comments either by changing the name in the **Files** tab or by using the **(Un)Lock** button. The first option is useful for short comments, while the second opens an editor panel at the bottom of the right-hand panel:

<img src="./media/Comment.png" width="300" height="">

This is ideal for editing longer comments that are too long for the name field.

Once you have finished editing the comment in the panel, apply the changes by clicking **Apply text**.
